About Me
I'm currently enrolled as a Game Design student at Uppsala University.
The games I've showcased here were crafted during my university years. Most of these projects were completed within a timeframe of approximately two weeks. However, "Don't Save Me" and "Tower Up" had a six-week timeframe.
My passion for gaming has been with me since childhood, and my affinity for tackling engineering challenges naturally led me to the decision to merge both interests. I thoroughly enjoy devising creative solutions for problem-solving and generating fresh, innovative ideas.